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Lost in the Memory Palace | The Dark Pool
The group of makeshift tables is completely covered by
objects: books, photos, bare speakers, wire, light bulbs,
pages from crumbling notebooks, rocks, a typewriter, a
well-traveled trunk with a miniature scene inside. The
viewer moves through the piece, triggering snippets of
sound: an overheard conversation, a woman telling a story,
a piano playing, unidentifiable noises, a portion of a movie
soundtrack [...]
This dark installation plays with its disjointed narrative,
exploring how we construct our realities through fact and
fantasy.
In
The Dark Pool
we were trying to create a space that would
give an audience the sense of anticipation and discovery felt
when exploring an old attic or an abandoned house. We
wanted to haunt the space with an invisible presence. We
littered the room with traces of inexplicable activities and
objects to provide clues as to whom might have lived there
and what they had been doing.
We hoped to create an environment that removed the
viewer from the art gallery and transported them into
another space and time so that they forgot where they were
and why they had come. Maybe they had slipped through
the back door into an abandoned warehouse, into a world
where their slightest movement could stir up the dusty
memories into sounds and stories that they could hear as
they moved through the space.
We wanted
The Dark Pool
to be a place where meaning is
never constant, where one reality would blur into another,
where maybe, the Wishing Machine sitting in the corner
would actually work.
JC
3
Excerpt from Anthony Hubermann ed.,
Janet Cardiff: A Survey of Works Including Collaborations with George Bures Miller,
P.S.1 Contemporary Art Center, 2001